Secondary

Business Studies & Economics

Stock Market Challenge supports the teaching of Business Studies and Economics in a real and immersive working environment. The resource demonstrates how the capital and currency markets function, the function of PLCs, the concept of shares and investments, the effect of supply and demand on markets and the impact of news and information on share prices.

Bringing business education to life

The game’s news reports and market data offer a thorough and authentic introduction to businesses and the media. Students learn how events in the news and human behaviour can affect the confidence of investors and determine share and currency prices.

The company narratives within the game offer a good introduction to the business environment and to different sectors of the economy. Students learn how companies within the game are affected by and react to external events.

Practical skills

The game involves managing a portfolio of investments in a time-pressured, competitive environment, which develops practical skills and brings business and investment principles to life in a real and immersive way.

For example, students will have to use risk assessment and risk management skills and apply and develop a strategy for managing risk.

Aspects of the curriculum

Stock Market Challenge helps students learn in practical, immersive way how the capital and currency markets function, the effect of supply and demand on share prices and about public limited companies, what shares are and why companies issue shares.

Students learn the language of the financial markets and the business media.  They will see how companies are presented in, and how they try to influence, the media. 

Progression

The resource is being used in schools to introduce Year 9 pupils to some of the key elements of the Business Studies GCSE, companies, financial markets and market forces, which may then make them more comfortable about choosing to study the subject in Year 10.

Beyond the resource

Students could be asked to produce a basic financial report for an imaginary client on the management of their fund.

One useful exercise would be to compare the game scenarios with the experience of real-life businesses and the industrial sectors they operate in.  For example, researching actual company flotations, mergers and acquisitions and compare them to similar events in the game.

Download the file: Learning Opportunities - Business Studies & Economics

Testimonial videos:

John Breen, Employability Officer
Bannerman High School

Stephen Dodds, Maths
Calderglen High School

Simon Brown, Business School Director
Southampton Solent University

Who's using it in your area?

See which UK schools and colleges are using the resource in your area. Enter your postcode, town or county:

Contact us on 01225 484 721...

...or at mail@globalinvestorsims.com

“Our Year 12 students loved the Enterprise Network competition.  It created a real buzz amongst the competitive ones.”

Gareth Williams, Head of Economics & Business Studies, The Leventhorpe School

"We have just used the Trading Floor simulation for our Enterprise Day. It was amazing. The pupils loved it."

Steve Little, Head of Business Studies, Cockburn College of Arts, Leeds

"Dealing Room gave my students an opportunity to apply their Maths skills in a practical situation and to see the importance of team work."

Kate Pettifer, Economics Teacher, Merchiston Castle School

"I used Trading Floor for a mixed ability Year 9 enterprise day and the kids loved it. It kept them entertained for five hours of a school day, which is very rare!"

Simon Davies, Maths Teacher, Downlands School, Hampshire

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